Sunday, June 15, 2014

Give and Take Game Board

Creative Thinking Skills: Project Two

In this project we are supposed to create our board game. Like the title, we are supposed to use our creativity and think critically to create a board game that should not be created before. There are two parts of the project, individual and group.

Part One - Individual Task: Creating your own Board Game

For the individual part we are supposed to create our own individual board game and document everything onto an A4 booklet. My board game is called Battlefield, and it is something like a puzzle version of what happens on a battlefield. There are a few things we should include in our proposal, that are:

a. Objectives and information about or board game
b. Idea development and process
c. Experimentation, research and investigation
d. A simple illustration of the name of game, logo and packaging
e. A simple explanation of how the game was played and rules

Individual Proposal







Part Two - Group Task: Game Board Making and Carnival

For the second part of the game, which is the group part we were to choose one board game among the group members and start building the board game up and then be organized in the game board Carnival. Other than the board game, we should make a promo video to promote our board game as well. The board game should include all the items needed, a manual, and proper packaging, just like how a proper board game should be.

How to play Give and Take?
1. The players had to first play a game of question and answers to determine the number of blocks they would have to start out before actually getting onto the game board. This session would take 10 minutes.
2. During the Q&A session, players should answer as many correct answers to accumulate points, which can be exchanged into blocks.
3. After the Q&A session, players would then get onto the game board to continue the second part of the game: building.
4. Each players would be given different checklist of what to build.
5. Players would be given 5 minutes to build one thing from their checklist with the initial blocks they got from the Q&A.
6. After the 5 minutes of building, players would take turns to spin the needle and pick the sticks from the middle of the board.
7. The needle would determine where would the player take the blocks from, and the sticks determines how many blocks can the player take.
8. The players should then continue building the things off their checklist.

How to win?
- First to finish building things off the checklist
- Building has to be at least 10 layers tall
- Building is stable and wouldn't topple over

Give and Take Game Board: Process

Items in the Board Game:

Packaging


 Arrangement of items



Items


1. Questions: Questions to be answered before the game to accumulate nanoblocks
2. Whiteboard and Marker: For the host to write out things to be built
3. Nanoblocks and Compartments: Nanoblocks to built things to be cancelled off the list, compartments to store blocks.
4. Timer: For the host to record time
5. Manual: To understand game
6. Sticks: To determine how many blocks can be taken by player

Reflection: 
Through this project I learned that a board game does not require too much hard work to make, unlike how I used to think how Monopoly are created and made into an actual game board. All it needs is just some creativity enthusiasm to make an actual board game out.

Taylor's Graduate Capabilities:
Communication Skills

Interpersonal Skills

Thinking and Problem Solving Skills

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